Adds a sprite transform to the next sprite drawing operation
(&mut self, transform: SpriteTransform)
| 188 | |
| 189 | /// Adds a sprite transform to the next sprite drawing operation |
| 190 | fn sprite_transform(&mut self, transform: SpriteTransform) { |
| 191 | self.draw(Draw::SpriteTransform(transform)); |
| 192 | } |
| 193 | |
| 194 | /// Renders a sprite with a set of transformations |
| 195 | fn draw_sprite(&mut self, sprite_id: SpriteId) { self.draw(Draw::DrawSprite(sprite_id)); } |
no test coverage detected