Applies an alpha value to a texture
(&mut self, texture_id: TextureId, alpha: f32)
| 250 | |
| 251 | /// Applies an alpha value to a texture |
| 252 | fn set_texture_fill_alpha(&mut self, texture_id: TextureId, alpha: f32) { |
| 253 | self.draw(Draw::Texture(texture_id, TextureOp::FillTransparency(alpha))); |
| 254 | } |
| 255 | |
| 256 | |
| 257 |
no test coverage detected