Resets the frame count back to 0 (for when regenerating the state of a canvas)
(&mut self)
| 30 | |
| 31 | /// Resets the frame count back to 0 (for when regenerating the state of a canvas) |
| 32 | fn reset_frame(&mut self) { self.draw(Draw::ResetFrame); } |
| 33 | |
| 34 | |
| 35 |
no test coverage detected