Applies a transformation to the fill texture or gradient
(&mut self, transform: Transform2D)
| 95 | |
| 96 | /// Applies a transformation to the fill texture or gradient |
| 97 | fn fill_transform(&mut self, transform: Transform2D) { self.draw(Draw::FillTransform(transform)); } |
| 98 | |
| 99 | /// Sets the colour to use for the next stroke() operation |
| 100 | fn stroke_color(&mut self, col: Color) { self.draw(Draw::StrokeColor(col)); } |
no test coverage detected