Releases the resources used by the current sprite
(&mut self)
| 185 | |
| 186 | /// Releases the resources used by the current sprite |
| 187 | fn clear_sprite(&mut self) { self.draw(Draw::ClearSprite); } |
| 188 | |
| 189 | /// Adds a sprite transform to the next sprite drawing operation |
| 190 | fn sprite_transform(&mut self, transform: SpriteTransform) { |