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hub / github.com/Logicalshift/flo_draw / TextureId

Class TextureId

canvas/src/draw.rs:109–109  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

107///
108#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
109pub struct TextureId(pub u64);
110
111///
112/// Transformation to apply to a canvas 'sprite'

Callers 10

decode_texture_idMethod · 0.70
decode_fill_textureFunction · 0.70
decode_create_textureFunction · 0.70
decode_free_textureFunction · 0.70
decode_texture_set_bytesFunction · 0.70
decode_fill_transparencyFunction · 0.70
mainFunction · 0.50
mainFunction · 0.50
mainFunction · 0.50
mainFunction · 0.50

Calls

no outgoing calls

Tested by 5

decode_fill_textureFunction · 0.56
decode_create_textureFunction · 0.56
decode_free_textureFunction · 0.56
decode_texture_set_bytesFunction · 0.56
decode_fill_transparencyFunction · 0.56