| 16 | } |
| 17 | |
| 18 | TextureGL::~TextureGL() |
| 19 | { |
| 20 | glDeleteFramebuffers(1, &Framebuffer); |
| 21 | glDeleteTextures(1, &Texture); |
| 22 | } |
| 23 | |
| 24 | void TextureGL::ToVRTexture(vr::Texture_t& texture) |
| 25 | { |
nothing calls this directly
no outgoing calls
no test coverage detected