| 39 | } |
| 40 | |
| 41 | unsigned int TextureGL::TextureFormatToInternalFormat(ovrTextureFormat format) |
| 42 | { |
| 43 | switch (format) |
| 44 | { |
| 45 | case OVR_FORMAT_UNKNOWN: return GL_RGBA8; |
| 46 | case OVR_FORMAT_B5G6R5_UNORM: return GL_RGB565; |
| 47 | case OVR_FORMAT_B5G5R5A1_UNORM: return GL_RGB5_A1; |
| 48 | case OVR_FORMAT_B4G4R4A4_UNORM: return GL_RGBA4; |
| 49 | case OVR_FORMAT_R8G8B8A8_UNORM: return GL_RGBA8; |
| 50 | case OVR_FORMAT_R8G8B8A8_UNORM_SRGB: return GL_SRGB8_ALPHA8; |
| 51 | case OVR_FORMAT_B8G8R8A8_UNORM: return GL_RGBA8; |
| 52 | case OVR_FORMAT_B8G8R8A8_UNORM_SRGB: return GL_SRGB8_ALPHA8; |
| 53 | case OVR_FORMAT_B8G8R8X8_UNORM: return GL_RGBA8; |
| 54 | case OVR_FORMAT_B8G8R8X8_UNORM_SRGB: return GL_SRGB8_ALPHA8; |
| 55 | case OVR_FORMAT_R16G16B16A16_FLOAT: return GL_RGBA16F; |
| 56 | case OVR_FORMAT_D16_UNORM: return GL_DEPTH_COMPONENT16; |
| 57 | case OVR_FORMAT_D24_UNORM_S8_UINT: return GL_DEPTH24_STENCIL8; |
| 58 | case OVR_FORMAT_D32_FLOAT: return GL_DEPTH_COMPONENT32F; |
| 59 | case OVR_FORMAT_D32_FLOAT_S8X24_UINT: return GL_DEPTH32F_STENCIL8; |
| 60 | default: return GL_RGBA8; |
| 61 | } |
| 62 | } |
| 63 | |
| 64 | unsigned int TextureGL::TextureFormatToGLFormat(ovrTextureFormat format) |
| 65 | { |
nothing calls this directly
no outgoing calls
no test coverage detected