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hub / github.com/LibreVR/Revive / LockSharedTexture

Method LockSharedTexture

Revive/TextureD3D.cpp:328–331  ·  view source on GitHub ↗

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326}
327
328bool TextureD3D::LockSharedTexture()
329{
330 return wglDXLockObjectsNV(m_hInteropDevice, 1, &m_hInteropTarget);
331}
332
333bool TextureD3D::UnlockSharedTexture()
334{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected