| 43 | } |
| 44 | |
| 45 | bool IsPressed(vr::VRActionHandle_t action) |
| 46 | { |
| 47 | vr::InputDigitalActionData_t data = {}; |
| 48 | vr::VRInput()->GetDigitalActionData(action, &data, sizeof(data), Handle); |
| 49 | return data.bChanged && data.bState; |
| 50 | } |
| 51 | |
| 52 | bool IsReleased(vr::VRActionHandle_t action) |
| 53 | { |
nothing calls this directly
no outgoing calls
no test coverage detected