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hub / github.com/LibreVR/Revive / RenderTextureSwapChain

Method RenderTextureSwapChain

Revive/CompositorGL.cpp:105–108  ·  view source on GitHub ↗

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103}
104
105void CompositorGL::RenderTextureSwapChain(vr::EVREye eye, TextureBase* src, TextureBase* dst, ovrRecti viewport, vr::VRTextureBounds_t bounds, vr::HmdVector4_t quad)
106{
107 // TODO: Support blending multiple scene layers
108}

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nothing calls this directly

Calls

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