| 10 | #include "OVR_Version.h" |
| 11 | |
| 12 | static HMODULE(WINAPI* TrueLoadLibraryW)(LPCWSTR lpFileName) = LoadLibraryW; |
| 13 | static HMODULE(WINAPI* TrueLoadLibraryExW)(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags) = LoadLibraryExW; |
| 14 | static HANDLE(WINAPI* TrueOpenEvent)(DWORD dwDesiredAccess, BOOL bInheritHandle, LPCWSTR lpName) = OpenEventW; |
| 15 | |
| 16 | HMODULE revModule; |
| 17 | WCHAR revModuleName[MAX_PATH]; |
| 18 | WCHAR ovrModuleName[MAX_PATH]; |
| 19 | |
| 20 | HANDLE WINAPI HookOpenEvent(DWORD dwDesiredAccess, BOOL bInheritHandle, LPCWSTR lpName) |
| 21 | { |
| 22 | // Don't touch this, it heavily affects performance in Unity games. |
| 23 | if (wcscmp(lpName, OVR_HMD_CONNECTED_EVENT_NAME) == 0) |
| 24 | return ::CreateEventW(NULL, TRUE, TRUE, NULL); |
| 25 | |
| 26 | return TrueOpenEvent(dwDesiredAccess, bInheritHandle, lpName); |
| 27 | } |
| 28 | |
| 29 | HMODULE WINAPI HookLoadLibraryW(LPCWSTR lpFileName) |
| 30 | { |
nothing calls this directly
no outgoing calls
no test coverage detected