| 28 | } |
| 29 | |
| 30 | HANDLE WINAPI HookOpenEvent(DWORD dwDesiredAccess, BOOL bInheritHandle, LPCWSTR lpName) |
| 31 | { |
| 32 | // Don't touch this, it heavily affects performance in Unity games. |
| 33 | if (wcscmp(lpName, OVR_HMD_CONNECTED_EVENT_NAME) == 0) |
| 34 | return ::CreateEventW(NULL, TRUE, TRUE, NULL); |
| 35 | |
| 36 | return TrueOpenEvent(dwDesiredAccess, bInheritHandle, lpName); |
| 37 | } |
| 38 | |
| 39 | HMODULE WINAPI HookLoadLibraryW(LPCWSTR lpFileName) |
| 40 | { |
nothing calls this directly
no outgoing calls
no test coverage detected