| 143 | } |
| 144 | |
| 145 | void Cel::fixupImage() |
| 146 | { |
| 147 | // Change the mask color to the sprite mask color |
| 148 | if (m_layer && image()) |
| 149 | image()->setMaskColor(m_layer->sprite()->transparentColor()); |
| 150 | } |
| 151 | |
| 152 | } // namespace doc |
nothing calls this directly
no test coverage detected