| 207 | } |
| 208 | |
| 209 | void DoAnsiCSI(char ch){ |
| 210 | switch(ch){ |
| 211 | case ANSI_CSI_SGR: |
| 212 | DoAnsiSGR(); // Set Graphics Rendition |
| 213 | break; |
| 214 | case ANSI_CSI_CUU: |
| 215 | { |
| 216 | int amount = 1; |
| 217 | if(strlen(escBuf)){ |
| 218 | amount = atoi(escBuf); |
| 219 | } |
| 220 | |
| 221 | paintAll = true; |
| 222 | |
| 223 | curPos.y -= amount; |
| 224 | if(curPos.y < 0) curPos.y = 0; |
| 225 | break; |
| 226 | } |
| 227 | case ANSI_CSI_CUD: |
| 228 | { |
| 229 | int amount = 1; |
| 230 | if(strlen(escBuf)){ |
| 231 | amount = atoi(escBuf); |
| 232 | } |
| 233 | |
| 234 | curPos.y += amount; |
| 235 | Scroll(); |
| 236 | break; |
| 237 | } |
| 238 | case ANSI_CSI_CUF: |
| 239 | { |
| 240 | int amount = 1; |
| 241 | if(strlen(escBuf)){ |
| 242 | amount = atoi(escBuf); |
| 243 | } |
| 244 | curPos.x += amount; |
| 245 | if(curPos.x > columnCount) { |
| 246 | curPos.x = 0; |
| 247 | curPos.y++; |
| 248 | Scroll(); |
| 249 | } |
| 250 | break; |
| 251 | } |
| 252 | case ANSI_CSI_CUB: |
| 253 | { |
| 254 | int amount = 1; |
| 255 | if(strlen(escBuf)){ |
| 256 | amount = atoi(escBuf); |
| 257 | } |
| 258 | curPos.x -= amount; |
| 259 | if(curPos.x < 0) { |
| 260 | curPos.x = columnCount - 1; |
| 261 | curPos.y--; |
| 262 | |
| 263 | paintAll = true; |
| 264 | } |
| 265 | if(curPos.y < 0) curPos.y = 0; |
| 266 | break; |