| 38 | } |
| 39 | |
| 40 | void Wait(){ |
| 41 | timespec nTimer; |
| 42 | clock_gettime(CLOCK_BOOTTIME, &nTimer); |
| 43 | |
| 44 | time_t elapsed = (nTimer.tv_sec - timer.tv_sec) * 1000000 + (nTimer.tv_nsec - timer.tv_nsec) / 1000; |
| 45 | |
| 46 | if(elapsed < frameWaitTime) |
| 47 | usleep(frameWaitTime - elapsed); |
| 48 | |
| 49 | clock_gettime(CLOCK_BOOTTIME, &timer); |
| 50 | } |
| 51 | |
| 52 | std::list<vector2i_t> snake; |
| 53 |