| 72 | } |
| 73 | |
| 74 | void SearchEngineManager::addSearchEngine(const QString &name, const QString &query) |
| 75 | { |
| 76 | if (name.isEmpty() || query.isEmpty()) |
| 77 | return; |
| 78 | |
| 79 | // Check if already in collection, if so, then simply update query string associated with name |
| 80 | if (m_searchEngines.contains(name)) |
| 81 | { |
| 82 | SearchEngine &engine = m_searchEngines[name]; |
| 83 | engine.QueryString = query; |
| 84 | |
| 85 | m_shouldSave = true; |
| 86 | return; |
| 87 | } |
| 88 | |
| 89 | SearchEngine engine; |
| 90 | engine.QueryString = query; |
| 91 | m_searchEngines.insert(name, engine); |
| 92 | m_shouldSave = true; |
| 93 | emit engineAdded(name); |
| 94 | } |
| 95 | |
| 96 | void SearchEngineManager::removeSearchEngine(const QString &name) |
| 97 | { |