Open-source sidescrolling space shooter made with Rust and Bevy
Currently very unstable.
NOTE (8/4/2023): This project is generally shelved until Bevy is more mature. Namely GPU instancing and/or batched rendering, and a particle system that works with WASM builds would be highly desirable!
TODO:
stageless RFC$ claude mcp add StarRust \
-- python -m otcore.mcp_server <graph>