Uint32 stores v in a new uint32 value and returns a pointer to it.
(v uint32)
| 61 | |
| 62 | // Uint32 stores v in a new uint32 value and returns a pointer to it. |
| 63 | func Uint32(v uint32) proto.Option[uint32] { return proto.Some(v) } |
| 64 | |
| 65 | // Uint64 stores v in a new uint64 value and returns a pointer to it. |
| 66 | func Uint64(v uint64) proto.Option[uint64] { return proto.Some(v) } |
no outgoing calls
no test coverage detected