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Method setProjectionFromUnion

libraries/three.module.js:25166–25213  ·  view source on GitHub ↗

* Assumes 2 cameras that are parallel and share an X-axis, and that * the cameras' projection and world matrices have already been set. * And that near and far planes are identical for both cameras. * Visualization of this technique: https://computergraphics.stackexchange.com/a/4765

( camera, cameraL, cameraR )

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Callers

nothing calls this directly

Calls 9

setFromMatrixPositionMethod · 0.80
decomposeMethod · 0.80
translateXMethod · 0.80
translateZMethod · 0.80
composeMethod · 0.80
makePerspectiveMethod · 0.80
distanceToMethod · 0.45
invertMethod · 0.45
copyMethod · 0.45

Tested by

no test coverage detected