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hub / github.com/LabyStudio/js-minecraft / fromScene

Method fromScene

libraries/three.module.js:15462–15484  ·  view source on GitHub ↗

* Generates a PMREM from a supplied Scene, which can be faster than using an * image if networking bandwidth is low. Optional sigma specifies a blur radius * in radians to be applied to the scene before PMREM generation. Optional near * and far planes ensure the scene is rendered in its entire

( scene, sigma = 0, near = 0.1, far = 100 )

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Callers

nothing calls this directly

Calls 6

_setSizeMethod · 0.95
_allocateTargetsMethod · 0.95
_sceneToCubeUVMethod · 0.95
_blurMethod · 0.95
_applyPMREMMethod · 0.95
_cleanupMethod · 0.95

Tested by

no test coverage detected