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hub / github.com/LabyStudio/js-minecraft / fromCubemap

Method fromCubemap

libraries/three.module.js:15502–15506  ·  view source on GitHub ↗

* Generates a PMREM from an cubemap texture, which can be either LDR * or HDR. The ideal input cube size is 256 x 256, * as this matches best with the 256 x 256 cubemap output.

( cubemap, renderTarget = null )

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Callers 1

getFunction · 0.80

Calls 1

_fromTextureMethod · 0.95

Tested by

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