| 701 | } |
| 702 | |
| 703 | void SfxrNode::process(ContextRenderLock &r, int bufferSize) |
| 704 | { |
| 705 | AudioBus * outputBus = output(0)->bus(r); |
| 706 | |
| 707 | if (!isInitialized() || !outputBus->numberOfChannels()) |
| 708 | { |
| 709 | outputBus->zero(); |
| 710 | return; |
| 711 | } |
| 712 | |
| 713 | int quantumFrameOffset = _scheduler._renderOffset; |
| 714 | int nonSilentFramesToProcess = _scheduler._renderLength; |
| 715 | |
| 716 | if (!nonSilentFramesToProcess) |
| 717 | { |
| 718 | outputBus->zero(); |
| 719 | return; |
| 720 | } |
| 721 | |
| 722 | float * destP = outputBus->channel(0)->mutableData(); |
| 723 | |
| 724 | // Start rendering at the correct offset. |
| 725 | destP += quantumFrameOffset; |
| 726 | int n = nonSilentFramesToProcess; |
| 727 | |
| 728 | #define UPDATE(typ, cur, val) \ |
| 729 | { \ |
| 730 | typ v = static_cast<typ>(val->value()); \ |
| 731 | if (sfxr->cur != v) \ |
| 732 | { \ |
| 733 | needUpdate = true; \ |
| 734 | sfxr->cur = v; \ |
| 735 | } \ |
| 736 | } |
| 737 | |
| 738 | bool needUpdate = false; |
| 739 | { |
| 740 | int v = _waveType->valueUint32(); |
| 741 | if (sfxr->wave_type != v) |
| 742 | { |
| 743 | needUpdate = true; |
| 744 | sfxr->wave_type = v; |
| 745 | } |
| 746 | } |
| 747 | |
| 748 | /// @fixme these values should be per sample, not per quantum |
| 749 | /// -or- they should be settings if they don't vary per sample |
| 750 | UPDATE(float, p_base_freq, _startFrequency) |
| 751 | UPDATE(float, p_freq_limit, _minFrequency) |
| 752 | UPDATE(float, p_freq_ramp, _slide) |
| 753 | UPDATE(float, p_freq_dramp, _deltaSlide) |
| 754 | UPDATE(float, p_duty, _squareDuty) |
| 755 | UPDATE(float, p_duty_ramp, _dutySweep) |
| 756 | |
| 757 | UPDATE(float, p_vib_strength, _vibratoDepth) |
| 758 | UPDATE(float, p_vib_speed, _vibratoSpeed) |
| 759 | |
| 760 | UPDATE(float, p_env_attack, _attack) |
nothing calls this directly
no test coverage detected