| 198 | } |
| 199 | |
| 200 | void PannerNode::setPosition(const FloatPoint3D & position) |
| 201 | { |
| 202 | m_positionX->setValue(position.x); |
| 203 | m_positionY->setValue(position.y); |
| 204 | m_positionZ->setValue(position.z); |
| 205 | } |
| 206 | |
| 207 | void PannerNode::setVelocity(const FloatPoint3D & velocity) |
| 208 | { |