| 29 | } |
| 30 | |
| 31 | void ChannelSplitterNode::addOutputs(int numberOfOutputs_) |
| 32 | { |
| 33 | // Create a fixed number of outputs (able to handle the maximum number of channels fed to an input). |
| 34 | for (int i = 0; i < numberOfOutputs_; ++i) |
| 35 | { |
| 36 | addOutput(std::unique_ptr<AudioNodeOutput>(new AudioNodeOutput(this, 1))); |
| 37 | } |
| 38 | } |
| 39 | |
| 40 | void ChannelSplitterNode::process(ContextRenderLock & r, int bufferSize) |
| 41 | { |
nothing calls this directly
no outgoing calls
no test coverage detected