| 115 | } |
| 116 | |
| 117 | void AudioSummingJunction::updateRenderingState(ContextRenderLock & r) |
| 118 | { |
| 119 | if (r.context() && m_renderingStateNeedUpdating) |
| 120 | { |
| 121 | std::lock_guard<std::mutex> lock(junctionMutex); |
| 122 | |
| 123 | // Copy from m_outputs to m_renderingOutputs. |
| 124 | m_renderingOutputs.clear(); |
| 125 | for (std::vector<std::weak_ptr<AudioNodeOutput>>::iterator i = m_connectedOutputs.begin(); i != m_connectedOutputs.end(); ++i) |
| 126 | if (!i->expired()) |
| 127 | { |
| 128 | m_renderingOutputs.push_back(*i); |
| 129 | i->lock()->updateRenderingState(r); |
| 130 | } |
| 131 | |
| 132 | m_renderingStateNeedUpdating = false; |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | } // namespace lab |
no test coverage detected