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Method AudioNodeOutput

src/core/AudioNodeOutput.cpp:27–36  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

25}
26
27AudioNodeOutput::AudioNodeOutput(AudioNode * node, int numberOfChannels, int processingSizeInFrames)
28 : m_sourceNode(node)
29 , m_numberOfChannels(numberOfChannels)
30 , m_desiredNumberOfChannels(numberOfChannels)
31 , m_inPlaceBus(0)
32 , m_renderingFanOutCount(0)
33 , m_renderingParamFanOutCount(0)
34{
35 m_internalBus.reset(new AudioBus(numberOfChannels, processingSizeInFrames));
36}
37
38AudioNodeOutput::AudioNodeOutput(AudioNode * node, char const * const name, int numberOfChannels, int processingSizeInFrames)
39 : m_sourceNode(node)

Callers

nothing calls this directly

Calls 1

resetMethod · 0.45

Tested by

no test coverage detected