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Method reset

src/core/AudioHardwareDeviceNode.cpp:139–143  ·  view source on GitHub ↗

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137}
138
139void AudioHardwareDeviceNode::reset(ContextRenderLock &)
140{
141 m_platformAudioDevice->stop();
142 m_platformAudioDevice->start();
143};
144
145void AudioHardwareDeviceNode::render(AudioBus * src, AudioBus * dst, int frames, const SamplingInfo & info)
146{

Callers 1

uninitializeMethod · 0.45

Calls 2

stopMethod · 0.45
startMethod · 0.45

Tested by

no test coverage detected