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hub / github.com/LabSound/LabSound / latencyTime

Method latencyTime

include/LabSound/core/WaveShaperNode.h:34–34  ·  view source on GitHub ↗

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32 void processBuffer(ContextRenderLock&, const float* source, float* destination, int framesToProcess);
33 virtual double tailTime(ContextRenderLock& r) const override { return 0.; }
34 virtual double latencyTime(ContextRenderLock& r) const override { return 0.; }
35
36 std::vector<float> m_curve;
37 std::vector<float>* m_newCurve = nullptr;

Callers

nothing calls this directly

Calls

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