| 50 | |
| 51 | virtual double tailTime(ContextRenderLock & r) const override { return 0; } |
| 52 | virtual double latencyTime(ContextRenderLock & r) const override { return 0; } |
| 53 | |
| 54 | virtual void process(ContextRenderLock &, int bufferSize) override {} // NullDeviceNode is pulled by its own internal thread so this is never called |
| 55 | virtual void reset(ContextRenderLock &) override{}; // @fixme |
nothing calls this directly
no outgoing calls
no test coverage detected