| 51 | bool isChannelCountKnown() const { return numberOfChannels() > 0; } |
| 52 | |
| 53 | bool isConnected() { return fanOutCount() > 0 || paramFanOutCount() > 0; } |
| 54 | |
| 55 | // updateRenderingState() is called in the audio thread at the start or end of the render quantum to handle any recent changes to the graph state. |
| 56 | void updateRenderingState(ContextRenderLock &); |
nothing calls this directly
no outgoing calls
no test coverage detected