Can be called from any thread.
| 31 | |
| 32 | // Can be called from any thread. |
| 33 | AudioNode * destinationNode() const { return m_destinationNode; } |
| 34 | |
| 35 | // Must be called with the context's graph lock. Static because a shared pointer to this is required |
| 36 | static void connect(ContextGraphLock &, std::shared_ptr<AudioNodeInput> fromInput, std::shared_ptr<AudioNodeOutput> toOutput); |
no outgoing calls
no test coverage detected