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github.com/LabSound/LabSound
/ operator-=
Function
operator-=
include/LabSound/core/FloatPoint3D.h:62–65 ·
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60
}
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inline float3 operator-=(float3 & a, const float3 & b)
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{
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return a = a - b;
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}
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inline float3 operator*=(float3 & v, const float & s)
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{
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