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Function operator*

include/LabSound/core/FloatPoint3D.h:42–45  ·  view source on GitHub ↗

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40 return {a.x - b.x, a.y - b.y, a.z - b.z};
41}
42inline float3 operator*(const float3 & v, float s)
43{
44 return {v.x * s, v.y * s, v.z * s};
45}
46
47inline float3 operator*(float s, const float3 & v)
48{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected