| 149 | stdlib_objects: Vec<(TargetMode, Vec<(String, AssembledOutput)>)>, |
| 150 | pub(super) status_message: Option<String>, |
| 151 | build_glow_start: Option<f64>, |
| 152 | build_lit_until: Option<Layer>, |
| 153 | // Target of `build_lit_until`, so the lit spine only reads stale for a different program. |
| 154 | built_target: Option<BuildTarget>, |
| 155 | active_build_target: Option<BuildTarget>, |
| 156 | pub(super) selected_config: usize, |
| 157 | manifest_cache: Option<(f64, Vec<VPath>)>, |
| 158 | idle_seen: Option<(u64, f64)>, |
| 159 | idle_checked: u64, |
| 160 | // Present from Run until the next config change. |
| 161 | pub(super) live: Option<LiveMachine>, |