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Method inside

src/lasquadtree.cpp:792–795  ·  view source on GitHub ↗

check whether the x & y coordinates fall into the tiling

Source from the content-addressed store, hash-verified

790
791// check whether the x & y coordinates fall into the tiling
792BOOL LASquadtree::inside(const F64 x, const F64 y) const
793{
794 return ((min_x <= x) && (x < max_x) && (min_y <= y) && (y < max_y));
795}
796
797U32 LASquadtree::intersect_rectangle(const F64 r_min_x, const F64 r_min_y, const F64 r_max_x, const F64 r_max_y, U32 level)
798{

Callers

nothing calls this directly

Calls

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Tested by

no test coverage detected