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github.com/KorokEngine/Korok
/ functions
Functions
1,776 in github.com/KorokEngine/Korok
⨍
Functions
1,776
◇
Types & classes
332
↓ 1 callers
Function
GetProgramiv
(program uint32, pname uint32, params *int32)
hid/gl/gl_gl2.go:95
↓ 1 callers
Function
GetProgramiv
(program uint32, pname uint32, params *int32)
hid/gl/gl_gl3.go:96
↓ 1 callers
Method
GetShaderParameter
TODO: Create type specific variations. Returns the value of the parameter associated with pname for a shader object.
webav/webgl.go:754
↓ 1 callers
Function
GlyphRegion
(char byte)
gfx/dbg/font.go:21
↓ 1 callers
Method
Gravity
(x, y float32)
gui/auto/layout.go:69
↓ 1 callers
Method
Grow
(size int)
engi/array/map.go:9
↓ 1 callers
Method
Image
Widget: Image
gui/gui_lib.go:136
↓ 1 callers
Method
Image
Widget: Image
gui/auto/gui_lib.go:58
↓ 1 callers
Method
ImageButton
(id ID, normal, pressed gfx.Tex2D, bb *Rect, style *ImageButtonStyle)
gui/gui_lib.go:196
↓ 1 callers
Method
ImageButton
(id g.ID, normal, pressed gfx.Tex2D, style *g.ImageButtonStyle, opt *Options)
gui/auto/gui_lib.go:109
↓ 1 callers
Function
InBounce
(t float64)
math/ease/bounce.go:4
↓ 1 callers
Function
InElasticFunction
(period float64)
math/ease/elastic.go:17
↓ 1 callers
Function
InOutElasticFunction
(period float64)
math/ease/elastic.go:32
↓ 1 callers
Method
Init
()
game/game.go:257
↓ 1 callers
Method
Initialize
fast culling matrix, (0, 0) as the center of the local model
gfx/camera.go:244
↓ 1 callers
Method
Initialize
()
gui/drawing.go:102
↓ 1 callers
Method
Initialize
(style *gui.Theme)
gui/auto/layout.go:92
↓ 1 callers
Method
Initialize
()
effect/sim_fire.go:56
↓ 1 callers
Method
Initialize
prepare data
effect/sim_radius.go:55
↓ 1 callers
Method
Initialize
Initialize the particle pool.
effect/pool.go:61
↓ 1 callers
Method
Initialize
alloc a big block
effect/sim_gravity.go:86
↓ 1 callers
Method
InitializeScale1
(x, y, angle, ox, oy float32)
math/f32/matrix.go:60
↓ 1 callers
Method
InputText
Widgets: InputEditor
gui/gui_lib.go:131
↓ 1 callers
Method
Load
(page *AtlasPage)
anim/spine/atlas.go:400
↓ 1 callers
Function
LoadFontImage
()
gfx/dbg/font.go:31
↓ 1 callers
Method
LoadSound
加载数据,得到 Sound 实例 此时应该得出, 采样率,是否Stream等,
audio/sine/R.go:69
↓ 1 callers
Method
LoadStatic
(name string, ft FileType)
audio/sine/R.go:84
↓ 1 callers
Method
LoadStream
(name string, ft FileType)
audio/sine/R.go:112
↓ 1 callers
Method
Local
()
gfx/transform.go:64
↓ 1 callers
Method
Margin
set flag
gui/auto/layout.go:56
↓ 1 callers
Method
MoveBy
(dx, dy float32)
gfx/camera.go:96
↓ 1 callers
Method
MoveTo
(x, y float32)
gfx/camera.go:91
↓ 1 callers
Method
Mul
(n int32, v float32)
effect/chan.go:47
↓ 1 callers
Function
NewAnimation
(name string, timelines []Timeline, duration float32)
anim/spine/anim.go:315
↓ 1 callers
Method
NewAttachment
(skin *Skin, _type, name string)
anim/spine/spine.go:60
↓ 1 callers
Function
NewAttachmentTimeline
(l int)
anim/spine/anim.go:272
↓ 1 callers
Function
NewAudioManager
()
audio/sine/R.go:63
↓ 1 callers
Function
NewAudioManager
()
asset/maudio.go:13
↓ 1 callers
Function
NewBone
(boneData *BoneData, parent *Bone)
anim/spine/bone.go:49
↓ 1 callers
Function
NewBoneData
(name string, parent *BoneData)
anim/spine/bone.go:20
↓ 1 callers
Function
NewButton
()
hid/input/button.go:16
↓ 1 callers
Function
NewColorTimeline
(l int)
anim/spine/anim.go:201
↓ 1 callers
Function
NewContext
(style *Theme)
gui/gui_lib.go:103
↓ 1 callers
Function
NewDebugRender
(vsh, fsh string)
gfx/dbg/dbg.go:142
↓ 1 callers
Function
NewEntityManager
()
engi/entity.go:48
↓ 1 callers
Function
NewFireSimulator
(cap int)
effect/sim_fire.go:33
↓ 1 callers
Function
NewFontManager
()
asset/mfont.go:16
↓ 1 callers
Function
NewGravitySimulator
(cfg *GravityConfig)
effect/sim_gravity.go:69
↓ 1 callers
Method
NewParticle
(new int)
effect/sim_snow.go:94
↓ 1 callers
Function
NewParticleConfigManager
()
asset/mpsconfig.go:19
↓ 1 callers
Function
NewRadiusSimulator
(cfg *RadiusConfig)
effect/sim_radius.go:40
↓ 1 callers
Function
NewRegionAttachment
(name string)
anim/spine/attachment.go:37
↓ 1 callers
Function
NewRenderContext
(r *ResManager, ub *UniformBuffer)
gfx/bk/renderc.go:29
↓ 1 callers
Function
NewRenderQueue
(m *ResManager)
gfx/bk/queue.go:106
↓ 1 callers
Function
NewResManager
()
gfx/bk/R.go:90
↓ 1 callers
Function
NewRotateTimeline
(l int)
anim/spine/anim.go:17
↓ 1 callers
Function
NewScaleTimeline
(l int)
anim/spine/anim.go:152
↓ 1 callers
Function
NewScriptSystem
()
game/script.go:99
↓ 1 callers
Function
NewSkeletonData
()
anim/spine/skeleton.go:11
↓ 1 callers
Function
NewSkin
(name string)
anim/spine/skin.go:18
↓ 1 callers
Function
NewSlot
(slotData *SlotData, skeleton *Skeleton, bone *Bone)
anim/spine/slot.go:30
↓ 1 callers
Function
NewSlotData
(name string, boneData *BoneData)
anim/spine/slot.go:10
↓ 1 callers
Function
NewTagTable
(cap int)
game/tag.go:30
↓ 1 callers
Function
NewTextureManager
()
asset/mtexture.go:21
↓ 1 callers
Function
NewTranslateTimeline
(l int)
anim/spine/anim.go:103
↓ 1 callers
Function
NewUniformBuffer
()
gfx/bk/uniform.go:55
↓ 1 callers
Function
NewVorbisDecoder
(name string)
audio/decoder.go:29
↓ 1 callers
Function
NewWavDecoder
(name string)
audio/decoder.go:25
↓ 1 callers
Method
NumOfChan
()
audio/sine/decoder.go:12
↓ 1 callers
Method
OnFocusChanged
窗口焦点变化
hid/lifecycle.go:24
↓ 1 callers
Function
Ortho
(left, right, bottom, top, near, far float32)
math/f32/project.go:7
↓ 1 callers
Function
OutElasticFunction
(period float64)
math/ease/elastic.go:25
↓ 1 callers
Method
PathBezierCurveTo
(p2, p3, p4 f32.Vec2, segments int)
gui/drawing.go:429
↓ 1 callers
Method
PathClear
()
gui/drawing.go:137
↓ 1 callers
Method
PauseChan
(chanId int)
audio/sine/pool.go:130
↓ 1 callers
Function
Pow2Image
Pow2Image returns the given image, scaled to the smallest power-of-two dimensions larger or equal to the input dimensions. It preserves the image form
gfx/font/pow2.go:16
↓ 1 callers
Method
Prewarm
(t float32)
effect/simulate.go:91
↓ 1 callers
Method
PrimQuadUV
(a, b, c, d f32.Vec2, uva, uvb,uvc, uvd f32.Vec2, color uint32)
gui/drawing.go:302
↓ 1 callers
Method
PrimRect
(min, max f32.Vec2, color uint32)
gui/drawing.go:261
↓ 1 callers
Method
PrimRectUV
(a, c f32.Vec2, uva, uvc f32.Vec2, color uint32)
gui/drawing.go:281
↓ 1 callers
Method
PushClipRect
Clip 相关的操作
gui/drawing.go:191
↓ 1 callers
Method
Put
(k Key, st bool)
hid/input/input.go:15
↓ 1 callers
Method
ReadPointer
(size uint32)
gfx/bk/uniform.go:93
↓ 1 callers
Method
ReadUInt32
()
gfx/bk/uniform.go:87
↓ 1 callers
Method
Register
此处初始化所有的依赖
gfx/sprite.go:199
↓ 1 callers
Method
Register
此处初始化所有的依赖
gfx/text.go:258
↓ 1 callers
Method
Register
此处初始化所有的依赖
gfx/mesh.go:212
↓ 1 callers
Method
Register
(rs *gfx.RenderSystem)
gui/render.go:31
↓ 1 callers
Method
Register
此处初始化所有的依赖
effect/particle.go:178
↓ 1 callers
Method
RegisterButton
将物理按键映射到虚拟按键
hid/input/input.go:78
↓ 1 callers
Method
RenderWrapped
(pos f32.Vec2, text string, wrapWidth float32)
gui/font.go:99
↓ 1 callers
Method
RequireTable
(tables []interface{})
gfx/render_system.go:75
↓ 1 callers
Method
Reset
()
gfx/dbg/dbg.go:414
↓ 1 callers
Method
Reset
()
anim/ween/anim.go:57
↓ 1 callers
Method
Reset
()
gui/auto/layout.go:139
↓ 1 callers
Method
ResumeChan
(chanId int)
audio/sine/pool.go:136
↓ 1 callers
Method
Runes
()
gfx/font/config.go:9
↓ 1 callers
Method
Screen
()
gfx/camera.go:135
↓ 1 callers
Method
Seek
(pos uint32)
gfx/bk/uniform.go:67
↓ 1 callers
Method
SetBound
(left, top, right, bottom float32)
gfx/camera.go:127
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