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Method Build

Rendering/SceneGraph/vtkWindowNode.cxx:43–57  ·  view source on GitHub ↗

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Source from the content-addressed store, hash-verified

41
42//------------------------------------------------------------------------------
43void vtkWindowNode::Build(bool prepass)
44{
45 if (prepass)
46 {
47 vtkRenderWindow* mine = vtkRenderWindow::SafeDownCast(this->GetRenderable());
48 if (!mine)
49 {
50 return;
51 }
52
53 this->PrepareNodes();
54 this->AddMissingNodes(mine->GetRenderers());
55 this->RemoveUnusedNodes();
56 }
57}
58
59//------------------------------------------------------------------------------
60void vtkWindowNode::Synchronize(bool prepass)

Callers

nothing calls this directly

Calls 4

PrepareNodesMethod · 0.80
AddMissingNodesMethod · 0.80
GetRenderersMethod · 0.80
RemoveUnusedNodesMethod · 0.80

Tested by

no test coverage detected