------------------------------------------------------------------------------
| 25 | |
| 26 | //------------------------------------------------------------------------------ |
| 27 | void vtkActorNode::Build(bool prepass) |
| 28 | { |
| 29 | if (prepass) |
| 30 | { |
| 31 | vtkActor* mine = vtkActor::SafeDownCast(this->GetRenderable()); |
| 32 | if (!mine) |
| 33 | { |
| 34 | return; |
| 35 | } |
| 36 | if (!mine->GetMapper()) |
| 37 | { |
| 38 | return; |
| 39 | } |
| 40 | |
| 41 | this->PrepareNodes(); |
| 42 | this->AddMissingNode(mine->GetMapper()); |
| 43 | this->RemoveUnusedNodes(); |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | //------------------------------------------------------------------------------ |
| 48 | void vtkActorNode::PrintSelf(ostream& os, vtkIndent indent) |
no test coverage detected