Begin the rendering process.
| 1031 | |
| 1032 | // Begin the rendering process. |
| 1033 | void vtkXOpenGLRenderWindow::Start() |
| 1034 | { |
| 1035 | this->Initialize(); |
| 1036 | |
| 1037 | // When mixing on-screen render windows with offscreen render windows, |
| 1038 | // the active context state can easily get messed up. Ensuring that before we |
| 1039 | // start rendering we force making the context current is a reasonable |
| 1040 | // workaround for now. |
| 1041 | this->SetForceMakeCurrent(); |
| 1042 | |
| 1043 | this->Superclass::Start(); |
| 1044 | } |
| 1045 | |
| 1046 | // Specify the size of the rendering window. |
| 1047 | void vtkXOpenGLRenderWindow::SetSize(int width, int height) |
nothing calls this directly
no test coverage detected