| 234 | } |
| 235 | |
| 236 | void vtkOpenGLVertexArrayObject::ReleaseGraphicsResources() |
| 237 | { |
| 238 | this->ShaderProgramChanged(); |
| 239 | this->Internal->ReleaseGraphicsResources(); |
| 240 | } |
| 241 | |
| 242 | bool vtkOpenGLVertexArrayObject::AddAttributeArray(vtkShaderProgram* program, |
| 243 | vtkOpenGLVertexBufferObject* buffer, const std::string& name, int offset, bool normalize) |
nothing calls this directly
no test coverage detected