| 1886 | } |
| 1887 | |
| 1888 | void vtkOpenGLRenderWindow::BlitToRenderFramebuffer(bool includeDepth) |
| 1889 | { |
| 1890 | this->BlitToRenderFramebuffer(0, 0, this->Size[0], this->Size[1], 0, 0, this->Size[0], |
| 1891 | this->Size[1], GL_COLOR_BUFFER_BIT | (includeDepth ? GL_DEPTH_BUFFER_BIT : 0), GL_NEAREST); |
| 1892 | } |
| 1893 | |
| 1894 | void vtkOpenGLRenderWindow::BlitToRenderFramebuffer(int srcX, int srcY, int srcWidth, int srcHeight, |
| 1895 | int destX, int destY, int destWidth, int destHeight, int bufferMode, int interpolation) |