------------------------------------------------------------------------------
| 2482 | |
| 2483 | //------------------------------------------------------------------------------ |
| 2484 | void vtkOpenGLPolyDataMapper::ReplaceShaderValues( |
| 2485 | std::map<vtkShader::Type, vtkShader*> shaders, vtkRenderer* ren, vtkActor* actor) |
| 2486 | { |
| 2487 | this->ReplaceShaderRenderPass(shaders, ren, actor, true); |
| 2488 | this->ReplaceShaderCustomUniforms(shaders, actor); |
| 2489 | this->ReplaceShaderColor(shaders, ren, actor); |
| 2490 | this->ReplaceShaderEdges(shaders, ren, actor); |
| 2491 | this->ReplaceShaderNormal(shaders, ren, actor); |
| 2492 | this->ReplaceShaderLight(shaders, ren, actor); |
| 2493 | this->ReplaceShaderTCoord(shaders, ren, actor); |
| 2494 | this->ReplaceShaderPicking(shaders, ren, actor); |
| 2495 | this->ReplaceShaderClip(shaders, ren, actor); |
| 2496 | this->ReplaceShaderPrimID(shaders, ren, actor); |
| 2497 | this->ReplaceShaderPositionVC(shaders, ren, actor); |
| 2498 | this->ReplaceShaderCoincidentOffset(shaders, ren, actor); |
| 2499 | this->ReplaceShaderDepth(shaders, ren, actor); |
| 2500 | this->ReplaceShaderRenderPass(shaders, ren, actor, false); |
| 2501 | |
| 2502 | vtkDebugMacro("Vertex Shader source: " << shaders[vtkShader::Vertex]->GetSource()); |
| 2503 | vtkDebugMacro("Geometry Shader source: " << shaders[vtkShader::Geometry]->GetSource()); |
| 2504 | vtkDebugMacro("Fragment Shader source: " << shaders[vtkShader::Fragment]->GetSource()); |
| 2505 | } |
| 2506 | |
| 2507 | //------------------------------------------------------------------------------ |
| 2508 | bool vtkOpenGLPolyDataMapper::DrawingTubesOrSpheres(vtkOpenGLHelper& cellBO, vtkActor* actor) |
no test coverage detected