------------------------------------------------------------------------------
| 205 | |
| 206 | //------------------------------------------------------------------------------ |
| 207 | void vtkOpenGLPointGaussianMapperHelper::SetCameraShaderParameters( |
| 208 | vtkOpenGLHelper& cellBO, vtkRenderer* ren, vtkActor* actor) |
| 209 | { |
| 210 | if (this->UsingPoints) |
| 211 | { |
| 212 | this->Superclass::SetCameraShaderParameters(cellBO, ren, actor); |
| 213 | } |
| 214 | else |
| 215 | { |
| 216 | vtkShaderProgram* program = cellBO.Program; |
| 217 | |
| 218 | vtkOpenGLCamera* cam = (vtkOpenGLCamera*)(ren->GetActiveCamera()); |
| 219 | |
| 220 | vtkMatrix4x4* wcdc; |
| 221 | vtkMatrix4x4* wcvc; |
| 222 | vtkMatrix3x3* norms; |
| 223 | vtkMatrix4x4* vcdc; |
| 224 | cam->GetKeyMatrices(ren, wcvc, norms, vcdc, wcdc); |
| 225 | program->SetUniformMatrix("VCDCMatrix", vcdc); |
| 226 | |
| 227 | if (!actor->GetIsIdentity()) |
| 228 | { |
| 229 | vtkMatrix4x4* mcwc; |
| 230 | vtkMatrix3x3* anorms; |
| 231 | ((vtkOpenGLActor*)actor)->GetKeyMatrices(mcwc, anorms); |
| 232 | vtkMatrix4x4::Multiply4x4(mcwc, wcvc, this->TempMatrix4); |
| 233 | program->SetUniformMatrix("MCVCMatrix", this->TempMatrix4); |
| 234 | } |
| 235 | else |
| 236 | { |
| 237 | program->SetUniformMatrix("MCVCMatrix", wcvc); |
| 238 | } |
| 239 | |
| 240 | // add in uniforms for parallel and distance |
| 241 | cellBO.Program->SetUniformi("cameraParallel", cam->GetParallelProjection()); |
| 242 | } |
| 243 | } |
| 244 | |
| 245 | //------------------------------------------------------------------------------ |
| 246 | void vtkOpenGLPointGaussianMapperHelper::SetMapperShaderParameters( |
nothing calls this directly
no test coverage detected