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hub / github.com/Kitware/VTK / PopulateFramebuffer

Method PopulateFramebuffer

Rendering/OpenGL2/vtkOpenGLFramebufferObject.cxx:1485–1488  ·  view source on GitHub ↗

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1483}
1484
1485bool vtkOpenGLFramebufferObject::PopulateFramebuffer(int width, int height)
1486{
1487 return this->PopulateFramebuffer(width, height, true, 1, VTK_UNSIGNED_CHAR, true, 24, 0);
1488}
1489
1490bool vtkOpenGLFramebufferObject::PopulateFramebuffer(int width, int height, bool useTextures,
1491 int numberOfColorAttachments, int colorDataType, bool wantDepthAttachment, int depthBitplanes,

Callers 5

CreateFramebuffersMethod · 0.80
CopyFromFrameBufferMethod · 0.80
SetRenderWindowMethod · 0.80
SetRenderWindowMethod · 0.80
AllocateFOResourcesMethod · 0.80

Calls 14

BindMethod · 0.95
AddColorAttachmentMethod · 0.95
AddDepthAttachmentMethod · 0.95
GetFrameBufferStatusMethod · 0.95
GetBothModeMethod · 0.95
ActivateDrawBufferMethod · 0.95
ActivateReadBufferMethod · 0.95
Allocate2DMethod · 0.80
AllocateDepthStencilMethod · 0.80
AllocateDepthMethod · 0.80
DeleteMethod · 0.65
NewFunction · 0.50

Tested by 2

SetRenderWindowMethod · 0.64
SetRenderWindowMethod · 0.64