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hub / github.com/Kitware/VTK / DeactivateDrawBuffers

Method DeactivateDrawBuffers

Rendering/OpenGL2/vtkOpenGLFramebufferObject.cxx:653–658  ·  view source on GitHub ↗

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651
652//------------------------------------------------------------------------------
653void vtkOpenGLFramebufferObject::DeactivateDrawBuffers()
654{
655 GLenum att = GL_NONE;
656 this->Context->GetState()->vtkDrawBuffers(1, &att, this);
657 this->ActiveBuffers.clear();
658}
659
660//------------------------------------------------------------------------------
661void vtkOpenGLFramebufferObject::DeactivateReadBuffer()

Callers 15

ActivateDrawBuffersMethod · 0.80
RenderMethod · 0.80
ExecuteMethod · 0.80
ExecuteMethod · 0.80
EndImageSampleMethod · 0.80
ExitRenderToTextureMethod · 0.80
ExitDepthPassMethod · 0.80
RestoreActiveFBOMethod · 0.80
StreamingFindMinMaxMethod · 0.80
CompletedGeometryMethod · 0.80
CombineColorsAndLICMethod · 0.80
ClearBuffersFunction · 0.80

Calls 3

vtkDrawBuffersMethod · 0.80
GetStateMethod · 0.45
clearMethod · 0.45

Tested by 2

ExecuteMethod · 0.64
ExecuteMethod · 0.64