Initialize the window for rendering.
| 358 | |
| 359 | // Initialize the window for rendering. |
| 360 | void vtkOSOpenGLRenderWindow::WindowInitialize() |
| 361 | { |
| 362 | this->CreateAWindow(); |
| 363 | |
| 364 | if (!this->Internal->OffScreenContextId) |
| 365 | { |
| 366 | return; |
| 367 | } |
| 368 | |
| 369 | this->MakeCurrent(); |
| 370 | |
| 371 | // tell our renderers about us |
| 372 | vtkRenderer* ren; |
| 373 | for (this->Renderers->InitTraversal(); (ren = this->Renderers->GetNextItem());) |
| 374 | { |
| 375 | ren->SetRenderWindow(nullptr); |
| 376 | ren->SetRenderWindow(this); |
| 377 | } |
| 378 | |
| 379 | this->OpenGLInit(); |
| 380 | } |
| 381 | |
| 382 | // Initialize the rendering window. |
| 383 | void vtkOSOpenGLRenderWindow::Initialize() |
nothing calls this directly
no test coverage detected