| 637 | } |
| 638 | |
| 639 | void vtkOpenGLContextDevice3D::EnableDepthBuffer() |
| 640 | { |
| 641 | vtkOpenGLState* ostate = this->RenderWindow->GetState(); |
| 642 | ostate->vtkglEnable(GL_DEPTH_TEST); |
| 643 | } |
| 644 | |
| 645 | void vtkOpenGLContextDevice3D::DisableDepthBuffer() |
| 646 | { |
no test coverage detected