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hub / github.com/Kitware/VTK / DisableDepthBuffer

Method DisableDepthBuffer

Rendering/ContextOpenGL2/vtkOpenGLContextDevice3D.cxx:645–649  ·  view source on GitHub ↗

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643}
644
645void vtkOpenGLContextDevice3D::DisableDepthBuffer()
646{
647 vtkOpenGLState* ostate = this->RenderWindow->GetState();
648 ostate->vtkglDisable(GL_DEPTH_TEST);
649}
650
651void vtkOpenGLContextDevice3D::PrintSelf(ostream& os, vtkIndent indent)
652{

Callers 4

DrawPolyMethod · 0.95
DrawLinesMethod · 0.95
DrawPointsMethod · 0.95
DrawTriangleMeshMethod · 0.95

Calls 2

vtkglDisableMethod · 0.80
GetStateMethod · 0.45

Tested by

no test coverage detected