------------------------------------------------------------------------------ Add a dataset and array to the list of data to plot.
| 413 | //------------------------------------------------------------------------------ |
| 414 | // Add a dataset and array to the list of data to plot. |
| 415 | void vtkXYPlotActor::AddDataSetInputConnection( |
| 416 | vtkAlgorithmOutput* in, const char* arrayName, int component) |
| 417 | { |
| 418 | int idx, num; |
| 419 | char** newNames; |
| 420 | |
| 421 | // I cannot change the input list, because the user has direct |
| 422 | // access to the collection. I cannot store the index of the array, |
| 423 | // because the index might change from render to render ... |
| 424 | // I have to store the list of string array names. |
| 425 | |
| 426 | idx = this->IsInputPresent(in, arrayName, component); |
| 427 | // idx starts at 1 and goes to "NumberOfItems". |
| 428 | if (idx != 0) |
| 429 | { |
| 430 | return; |
| 431 | } |
| 432 | |
| 433 | // The input/array/component must be a unique combination. Add it to our input list. |
| 434 | |
| 435 | // Now reallocate the list of strings and add the new value. |
| 436 | num = this->InputConnectionHolder->GetNumberOfInputConnections(0); |
| 437 | newNames = new char*[num + 1]; |
| 438 | for (idx = 0; idx < num; ++idx) |
| 439 | { |
| 440 | newNames[idx] = this->SelectedInputScalars[idx]; |
| 441 | } |
| 442 | if (arrayName == nullptr) |
| 443 | { |
| 444 | newNames[num] = nullptr; |
| 445 | } |
| 446 | else |
| 447 | { |
| 448 | newNames[num] = new char[strlen(arrayName) + 1]; |
| 449 | strcpy(newNames[num], arrayName); |
| 450 | } |
| 451 | delete[] this->SelectedInputScalars; |
| 452 | this->SelectedInputScalars = newNames; |
| 453 | |
| 454 | // Save the component in the int array. |
| 455 | this->SelectedInputScalarsComponent->InsertValue(num, component); |
| 456 | |
| 457 | // Add the data set to the collection |
| 458 | this->InputConnectionHolder->AddInputConnection(0, in); |
| 459 | |
| 460 | // In case of multiple use of a XYPlotActor the NumberOfEntries could be set |
| 461 | // to n. Then when a call to SetEntryString( n+1, bla ) was done the string was lost |
| 462 | // Need to update the number of entries for the legend actor |
| 463 | this->LegendActor->SetNumberOfEntries(this->LegendActor->GetNumberOfEntries() + 1); |
| 464 | |
| 465 | this->Modified(); |
| 466 | } |
| 467 | |
| 468 | //------------------------------------------------------------------------------ |
| 469 | void vtkXYPlotActor::RemoveAllDataSetInputConnections() |